Realtime / 3D

Created in Maya,

Guided by Bauhaus compositional principles, it contrasts opaque vs. transparent forms and stillness vs. motion to create a balanced cosmic scene.

Original Soundtrack made.

An Unreal Engine work,

With low-poly roller-coaster ride through a surreal ‘dream park’ — featuring disabled riders, exercising pigs, a giant chihuahua, and a pop-in elastic goose, with playful glitches and scale shifts.

Built in Unreal Engine,

This is an environment showcase captured with a Cine Camera Actor

— Using cinematic framing and camera movement to guide viewers through the exploration of the scene.